vsframer motion.
Framer Motion is React-only. Svelte Motion is its Svelte 5 counterpart.
at a glance.
Framer Motion is the canonical declarative animation library for React. @humanspeak/svelte-motion is the Svelte 5 counterpart — same prop names, same component model (motion.<tag>, AnimatePresence, variants), same gestures, same FLIP layout animation, same spring physics. Different framework underneath.
side-by-side.
Every surface that matters, compared without spin.
| feature | @humanspeak/svelte-motion | Framer Motion |
|---|---|---|
| motion.<tag> proxies (HTML + SVG) | ~170 tags | ~170 tags |
| Tree-shakeable named exports (MotionDiv, …) | yes | no |
| AnimatePresence (sync / wait / popLayout) | yes | yes |
| Variants with parent → child propagation | yes | yes |
| whileHover / whileTap / whileFocus / whileInView | yes | yes |
| Drag (constraints, momentum, elastic, snap) | yes | yes |
| FLIP layout / layout="position" | yes | yes |
| Shared layout via layoutId | yes | yes |
| Spring physics | yes | yes |
| Scroll-linked motion values | yes | yes |
| useAnimate imperative scoped animations | yes | yes |
| MotionConfig provider | yes | yes |
| useReducedMotion / useReducedMotionConfig | yes | yes |
| usePresence / useIsPresent custom exit | yes | yes |
| Framework | Svelte 5 | React only |
| staggerChildren orchestrator on parent variants Svelte Motion expects you to drive the cascade with a per-child transition.delay; the parent-level orchestrator is not yet wired. | Per-child delay pattern | yes |
| Reactivity model | Svelte 5 runes (stores read with $) | React hooks |
where each shines.
- +Svelte 5 runes-native — built for runes, not retrofitted
- +Framer Motion-compatible API for component code (props, semantics, AnimatePresence, variants)
- +~170 motion.<tag> proxy components covering every HTML and SVG element
- +Full gesture set: whileHover, whileTap, whileFocus, whileInView
- +Drag gesture with constraints, momentum, elastic, snap-to-origin, axis lock
- +FLIP layout animation and shared layoutId out of the box
- +Spring physics, scroll-linked motion values, and reactive useMotionValue / useTransform
- +SSR-safe by default — initial state renders server-side, hydrates without flicker
- +Tree-shakeable Motion<Tag> named exports for bundle-size-critical apps
- +TypeScript-first with full type safety across motion props, drag, variants, and hooks
- +MIT licensed — no commercial tier, no paid plugin gates
- +Drop-in API for migrating React component code to Svelte 5
- +No JSX → Svelte syntax gotchas on the animation props themselves
- +The canonical declarative animation library on React — battle-tested at scale
- +Massive community, plugin ecosystem, and reference content
- +Parent-level staggerChildren orchestrator handles cascades automatically
- +Direct integration with Framer (the design tool) for design → code workflows
where each falls short.
- −Requires Svelte 5 + runes (no Svelte 4 / legacy stores support)
- −Newer project — smaller community than the React Framer Motion ecosystem
- −transition.staggerChildren orchestrator not yet wired — drive cascades with per-child delay
- −React-only — cannot be used in Svelte, Vue, or vanilla JS projects
- −Adds React + ReactDOM as runtime dependencies
- −JSX-based mental model — different from Svelte template syntax
the honest call.
If you are building in React, use Framer Motion. If you are building in Svelte 5 (or migrating from React + Framer Motion), use @humanspeak/svelte-motion — it is the closest behavioural match on Svelte 5 and the recommended migration target.
read more.
Every head-to-head, with the same matrix + pros / cons + verdict format.
Motion One is the imperative engine. Svelte Motion is the declarative layer on top.
read comparison ↗GSAP is a timeline engine. Svelte Motion is a component library. Different problems.
read comparison ↗The full /compare index — every head-to-head in one place.
browse all ↗svelte motion → install in 30 seconds